Trap
NormalFake Feather
Archetype:
Blackwing
View:
2800
Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card.
Fake Feather — Power Evaluation
Final Score: 37 ± 8 · Confidence: Medium
- Intrinsic: 38.3 · Deck: 36.2 · Meta: provisional
- Primary role: Utility
Why it scores here
Fake Feather is a conditional Trap: it costs a Blackwing monster from hand to Graveyard and only copies a Normal Trap that is already in the opponent's Graveyard, so its output depends on a target the evidence does not show. It is consistently run in the six sampled Blackwing decks (1.17 copies average, 100% alongside Blackwing - Gale the Whirlwind), which confirms it is a practical archetype slot, but that frequency does not raise its power score. The score is held down by the absence of any combo evidence, the card-for-card cost, and the fact that it cannot be used as material.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Usable as a set Trap whenever a Blackwing monster is in hand and a Normal Trap sits in the opponent's Graveyard; the second condition is not reliable (inferred from text, with 6 sampled decks confirming the Blackwing home) (verified/inferred). |
| Combo & Conversion | 30 | Zero combo boards recorded, so the only conversion is the copy effect itself, which depends on the opponent's Graveyard contents (inferred). |
| Resource Economy | 25 | Costs one Blackwing monster from hand and returns no card, so the net advantage is at best even and there is no refuel or search (verified). |
| Effect & Interaction | 30 | Copies a Normal Trap's effect, which is a narrow and situational form of interaction that is conditional on the opponent's Graveyard (inferred). |
| Material Utility | 5 | A Trap card cannot be used as Link, Xyz, Synchro or Fusion material and has no level or attribute to offer (verified). |
| Resilience & Flexibility | 35 | Sits face-down in the Spell/Trap zone and is exposed to Spell/Trap removal, and its effect has no redundancy if no Normal Trap is available (inferred). |
| Deck-Building Efficiency | 60 | Single-copy slot (1.17 average across 6 decks) that is cheap to run but requires Blackwing monsters to be present, a mild restriction (observed/inferred). |
Calculation
Weight profile: Utility default weights (no clear role); no secondary-role blend because the interaction is conditional. Intrinsic ≈ 38.3, Deck ≈ 36.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap to run: one copy per deck, and it is archetype-consistent with Blackwings
- Copies a Normal Trap's effect, so it has flexible upside when the target exists
- Practical in the sampled Blackwing decks alongside core monsters such as Gale the Whirlwind
Weaknesses
- Requires a Normal Trap in the opponent's Graveyard, which the evidence does not show is reliable
- Costs a Blackwing monster from hand for no card return
- Cannot be used as material and does not refuel or search
- No combo evidence, so combo conversion rests on text alone
Counters / choke points
- Spell/Trap destruction or removal (inferred from the card being a set Trap)
- An opponent with no Normal Trap in the Graveyard leaves the effect with no target (verified from text)
Best use
Utility. Decks: Blackwings (archetype 628), Blackwings (archetype 187). Suggested copies: 1.
Evidence & gaps
- Verified: Card text: send 1 Blackwing monster from hand to GY, then copy a Normal Trap in the opponent's GY; Trap cards cannot be material; Copies average 1.17 across 6 decks
- Observed: Present in 6 of 6 sampled decks, all Blackwing archetype; Co-occurs with Blackwing - Gale the Whirlwind in 100% of sampled decks
- Inferred: Opponent's Graveyard will not reliably hold a Normal Trap; Set-Trap exposure to S/T removal; Practical use requires Blackwing monsters in hand
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion % inferred from the 6-deck sample only Archetype name appears under two archetype ids (628 and 187) that both read 'Blackwings'






